STEAM Education

The Achieve Foundation promotes access to experience-based STEAM (Science, Technology, Engineering, the Arts and Math) education for all students at all grade levels – including maker spaces, robotics, computer programming, CAD design, technology, bioinformatics and more. STEAM education combines art and creativity with new technology in all subject areas.

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May is (Virtual) Maker Madness Month

Maker Madness 2020 must be postponed until fall, but in the meantime check out these hands-on activities and experiments to try at home:

We hope these projects help pass the time and keep inquiring minds (and hands) busy until Maker Madness can return IRL!


Stay tuned for info on a rescheduled Maker Madness date in the fall of 2020…  Maker Madness is a free, hands-on educational event for students and their families, offering an interactive experience that is equal parts demonstration (teaching) and experimentation (creation and play). The all-day event targets school-age children, especially those who do not have broad access to technology in their homes, or all who want to try their hands at designing, creating and building projects under the tutelage of STEAM experts from the school district and community.

Maker Madness offers activity stations such as electronics demolition, kinetic sculpture, hoverboards, soldering, coding, bridge building, beekeeping, open mic recording sessions, and more. And don’t forget the fan favorite bubble machine!

Hosted by Achieve since 2015, the event is planned and carried out by more than 100 volunteers. If you can help oversee a maker station, sell concessions or do one of the many volunteer jobs needed that day, please sign up here.

More than 1,200 students and adults participate every year. Thank you to our 2019 Sponsors!

Watch the 2018 Maker Madness Video!